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sudahi51
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PostSubject: updates   Wed Jan 30, 2008 5:44 pm

well i havnt done any updates yet, if u want updates fast go 2 http://wii.ign.com/articles/809/809868p1.html

but ill be posting updates as well
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sudahi51
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PostSubject: Re: updates   Wed Jan 30, 2008 5:52 pm

ok updates

1.in the character select screen, theres the normal mode swap and colour change, but now there is the ability 2 pick ur starting form with multiform characters such as zelda/sheik and pokemon trainer.there the ability 2 change ur controller mode, from gamecube controller, classice controller etc. now the random button is reached xtreme randomness, u wont kno wat character ur using until the fight starts!

2.the my music section is where u can listen 2 tracks from your favorite nintendo games, here r sum of the 1s ull hav in the beginning of brawl: Marionation Gear theme from the Nintendo DS mech battler Chosoju Mecha MG (available on the Norfair stage) and the main theme from Shin Onigashima (available when playing the Ice Climbers' Summit level).

3.Ever wonder just where in the heck some of these old-school Nintendo characters came from in the first place? Masterpieces mode says "wonder no more." This mode will be home to playable demo versions of several past Nintendo hits, like Super Mario Bros., The Legend of Zelda, Kid Icarus and more. They'll be just like the versions available for download through the Virtual Console, only timed so that you only get an enticing taste of the classic gameplay.
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sudahi51
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PostSubject: Re: updates   Wed Jan 30, 2008 6:39 pm

yes characters with wings can fly/glide
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PostSubject: Re: updates   Thu Jan 31, 2008 2:23 am

no dah its pretty obvious characters with wings can glide or fly

How long it tak eyou to figure that out einstein Laughing
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sudahi51
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PostSubject: Re: updates   Thu Jan 31, 2008 3:39 am

dont be an ass
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PostSubject: Re: updates   Thu Jan 31, 2008 3:45 am

Adventure mode

there r different story lines, following 2/3 different characters in groups, the 1s i kno so far are:
marth, meta knight, ike
pit, mario
peach, kirby
samus, pikachu
fox, falco, diddy kong
lucario, snake
ness, lucas
im not certain but i think its pokemon trainer, sonic
the rest idk Razz
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PostSubject: Re: updates   Thu Jan 31, 2008 5:40 am

pokemon trainer sonic seems like a good combo
also lucario and snake Very Happy
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sam
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PostSubject: Re: updates   Fri Feb 01, 2008 12:04 am

kool
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PostSubject: Re: updates   Fri Feb 01, 2008 4:13 am

yup
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PostSubject: Re: updates   Wed Feb 06, 2008 3:08 am

ssbb features a map editor where u can make a map, pick the music u want in it, pick the items in it then send them 2 your friends over wifi
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PostSubject: Re: updates   Wed Feb 06, 2008 3:09 am

u can type messages 2 friends before, after and during the fight, i saw a vid ign los angles vs ign san fransisco where an ignsf user typed "SUCK IT IGNLA!"
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PostSubject: Re: updates   Wed Feb 06, 2008 3:41 am

thats cool man now i want it more man stop telling me all this sudahi

i knew already about the map maker though but the messaging i didnt know
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PostSubject: Re: updates   Wed Feb 06, 2008 4:09 am

also there is a coin laucher mode, where all your coins get loaded into a gun and u shoot trophies and other objects multiple times 2 get them.
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PostSubject: Re: updates   Thu Feb 07, 2008 1:30 am

yeah i know that too
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PostSubject: Re: updates   Sun Feb 10, 2008 12:14 am

A bit of new information was revealed today, which is a bit surprising since we thought we already knew pretty much everything there was to know about Samus' suit-swapping dynamic. It turns out that Samus can shed her Power Suit purposefully anytime she wants by quickly inputting her Up and Down directional taunts in rapid succession a few times. Should be an interesting addition to the strategy of Samus players Zero Suit Samus can also be selected at the beginning of a match, as well, by holding down a Shield button while the match loads after you've picked normal Samus from the menu.

The full purpose of the update on the Dojo, though, was to show off new shots of ZSS' Final Smash, which restores her Power Suit to her after it has fallen off. It's a technique similar to her Crystal Flash from certain Metroid titles. It'll be fun to see how Samus players manage the many different ways to bounce back and forth between her two suit styles now.
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PostSubject: Re: updates   Sun Feb 10, 2008 5:48 am

it appears that the adventure mode actually goe from i character to 2 characters to , etc. until all the good guys unite against a common foe, all the bad guys, similar to devil may cry 4 or the end of sonic adventure 2 for gamecube where they unite to stop the spacestation from falling 2 earth.

watch this, youll kno wat im talking about

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PostSubject: Re: updates   Sun Feb 10, 2008 6:05 am

Hmm well thats cool as you go on you get mr eand more characters Very Happy
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PostSubject: Re: updates   Mon Feb 11, 2008 1:33 am

cool
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PostSubject: Re: updates   Mon Feb 11, 2008 2:01 am

u shood kno, u own it!
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PostSubject: Re: updates   Mon Feb 11, 2008 6:00 am

lol! havent you noticed tht in about everytiem sam responds its Kool or that kool look around and you'll see what i mean.
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PostSubject: Re: updates   Mon Feb 11, 2008 11:40 pm

There are lots of little added techniques in the Super Smash Bros. series that never really get much notice or focus, but today's Dojo update profiled ten of them all together. From swimming to glancing blows, from reflecting a projectile too many times to eating while lying down, it's all the little touches that spice up Brawl's manic fighting gameplay.
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PostSubject: Re: updates   Tue Feb 12, 2008 2:01 am

um okay
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PostSubject: Re: updates   Tue Feb 12, 2008 3:51 am

there r about 40 levels in the 1st world! subspace emissary, there r between 2 and 5 worlds!
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PostSubject: Re: updates   Tue Feb 12, 2008 3:52 am

now characters can swim, like if u fall into the water or jump in u can swim, but if youre hit in u still fall if u cant jump up
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PostSubject: Re: updates   Tue Feb 12, 2008 3:54 am

2 get subspace emissary videos of levels 1-40 and its the WHOLE level go 2 http://www.youtube.com/user/AnimeEater2
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